Summary
Hi there. I am in the middle of making a map. I use UEFN and Fortnite. I load in prefabs and then changing them a bit in fortnite, but when i do that the texture/material changes in UEFN from what i loaded in. Why is it doing that, and is there any way to fix it?
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
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Expected Result
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Observed Result
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Platform(s)
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