Hi everyone!
I wanted to use a UE4 game mode function called restart game. The issue I had Is that my GameMode was a child of GameModeBase. So what I did was adding the include and changing the parent class from GameModeBase to GameMode. The problem that I’m having now is that when I compile the project, it does not open the UE4 editor. It does not give me any type of error, it just doesn’t open. I’ve tried to recompile visual studio projects but it didn’t work as well. I’ve tried to parent it again to GameModeBase and it happens the same. It does not give any type of error, it just simply does not open the UE editor
And if I try to compile it from the uproject itself, it gets stuck at 71%.
Any idea what could I try to get this working again? Hope someone can help me, been stuck with this for hours now