Hey,
I made a simple material with just a base color added to my static mesh component. In my character blueprint I want to change the base color of that material. I don’t see any option for this.
Hey,
I made a simple material with just a base color added to my static mesh component. In my character blueprint I want to change the base color of that material. I don’t see any option for this.
make a instanced material:
managed to get it work, thanks.