After combing through what i could, and I cant seem to find anyone else with this issue. Im here.
In my world, i have static, baked lights casting lights and shadows on actors and my sprites. No Lumen, no Nanite + Virtual Shadow Maps.
But, for some reason i cant comprehend or find out, in a specific area this does not work.
Even after trying to rebuild this area from scratch, and even updating my engine, getting rid of other static lights, it still does not fix it. Ive duplicated working lights and actors from other areas and it doesnt work, nor does making new lights elsewhere. As if something along that way turned off the ability to make new ones. Is there something i might have toggled somewhere down the line that affected this? the old baked lighting still works, but the making of new ones dont.


