I am trying to lock the cursor to the center of my screen in the VR preview. This is the setup I have in blueprints.
However, when I run the program, the cursor is always locked to the bottom right of the viewport (in the red circle)
What am I doing wrong? I can’t seem to get the cursor near the middle of the screen.
The thin blue line on the second screenshot is a linetrace, which is always centered, but I’m not sure how to use that with Cursor events.