CCG Toolkit | Multiplayer Card Game Framework

Hello guys , really enjoying this tollkit , it is very easy to use overall

However just have a couple of doubts , I am trying to implement ability activations such as when the player gains life while trigger an ability or when another creature goes into the graveyard will trigger an ability , can anyone help me on how to implement this triggers?

another question that I have is damage related , I already now how to make the game detected wich type of damage is in play , just don t really know where to put the rules in the most efficient way to what type damage does what (like deatouch)