Hello everyone, I hope you’re all well!
I’m having a small problem in UE 5.5 with the cast shadow on my 3D models.
The cast shadow rendering, as you can see, is really not very attractive.
It gives a hatching effect on the model. At first, I thought it was my models that had something wrong with my modeling and polygons, or that it was a normalization issue, but I checked my models and there are no problems. Even the simplest models I’ve modeled, like this one, give these hatching and line effects.
Do you have any ideas on a setting that needs to be corrected?
Thanks in advance.