Hello, newcomer in Unreal here.
I have been generating an effect using Cascade GPU particles. Changing the shader based on distance thanks to Particle Position info. It works fine on “Shader Model 5”. Now this needs to be on a mobile device, so when I use the Android ES 3.1 Preview the effect is not working. After some debugging I found particle posion on android is not working using gpu or cpu
Any work around? Thanks!