Summary
We are using the Carryable spawner with a custom mesh, when a player has been in a server for a long time. They aren’t able to pick up the mesh, breaking our game. Players won’t be able to finish the round.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Place Carryable spawner with a custom mesh
- Launch session and wait for 2+ hours
- Try picking up the Carryable device
- Player isn’t able to pick up the device
Expected Result
Being able to pick up the Carryable spawner, doesn’t matter how long the player has been playing for.
Observed Result
Player is not being able to pick up Carryable spawner, when server has been up for over 2+ hours
Platform(s)
PC / ALL