Summary
When seen in UEFN and Live Edit, the Carryable Spawner Device doesn’t display it’s mesh.
This makes it harder to see it’s scale and positioning, making it difficult to work with.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Place a Carryable Spawner in UEFN
- Apply a custom Mesh (rock etc.)
- Observe it doesn’t show the mesh.
- Launch Edit Session
- Observe in session it still doesn’t show the mesh.
- Start Game
- Observe the Mesh now displays correctly.
Expected Result
The Mesh should be visible at all times in UEFN and Edit Session.
Observed Result
The Mesh is only visible when the Game is Started.
Platform(s)
PC
Video