Carryable object devices leave behind collision from prop's starting point

Summary

Carryable object devices leave behind collision from prop’s starting point. In the images, once the carryable object was moved, it could still be “stood on” where it originally spawned

EDIT: From testing ITS believed to be the spawner itself causing the collision, as the collision will be there even when you havent spawned the carryable yet

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a carryable object device, give it a custom mesh, and then pick it up

Expected Result

Where it was should have no collision

Observed Result

The original place of the carried object still has invisible collision

Platform(s)

PC

Island Code

1722-6459-6536

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Hi Krootz, the team is having trouble with a repro and asked for the following:

  • Could we get exact repro step to re-create the issue?

  • Can you reproduce the issue in another blank project?

  • If you can, could you provide us with a project ID with just that repeatable issue.

@RealKrootzy for the above.

FORT-1004651 has been ‘Closed’. We’re unable to reproduce this issue.