Summary
When you force an instigator to carry a carryable device object, and you throw it mid-jump, the carryable object will freeze mid air and fail to be thrown correctly. I find this to happen when the player picks it up when the object is already in movement, not when it is stationary.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Force an instigator to carry a carryable device object while the object is in movement
- Attempt to throw the carryable device object mid-jump
Expected Result
The carryable device object should be thrown properly.
Observed Result
Roughly 1/5th to 1/10th of the time, the ball gets stuck in mid-air and doesn’t throw properly.
Platform(s)
PC