Summary
The newly introduced Carryable Device explodes after a few seconds, even with damage deactivated. When carried it will explode even if the carrying player stays in place. It may stay idle for a longer time than carried before exploding.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Add a carryable device and deactivate “carryable takes damage”
Grab it and wait a few seconds.
Expected Result
It should not explode after a few seconds.
Observed Result
It explodes.
Platform(s)
Windows.
Additional Notes
I tried many settings and kept the default unmodified mesh.