Sorry for the delay, I’ve been having trouble with iOS on my end that I’m trying to resolve. I’ll update soon with what i find though. Thanks for your patience.
After getting my iOS issues resolved when I deploy the project you’ve provided to the Iphone 6S+ I have that is running OS version 9.3.5 the app doesn’t crash for me.
Can you attach the full project log you have here and possibly the .ipa from the test project you had above? I can resign the ipa and deploy to my iphone here to see if I get the same crash.
This happens to me when I add “Support arm64”, if just armv7 is checked the app works, but iTunes requires arm64, we can’t publish right now. Is there any solution?
I am having the same problemwith an app i am suppossed to be publishing now. Apparently there is no workaround, and the target version for resolving this issue is 4.16.
Bad news, 4.16 has the same problem, even 4.16.2. Development iOS version runs okay, but shipping version crashes on launch with GoogleVR plugin enabled. I have been looking for workarounds of this problem for a week and didn’t find anything useful yet (