Hi! Hot-fix version 1.2.1 of Cardboard VR is now available in the UE Marketplace.
Changelog
Version 1.2.1
Fixed error ITMS-90535 (Unexpected CFBundleExecutable Key) when using recent versions of Apple Transporter: removed the key CFBundleExecutable from the UNACardboard.bundle/Info.plist file.
Fixed a possible crash on startup under iOS (when the user manually grants access to the camera after having rejected it on first launch, some UI code could be executed in a non-UI thread).
Fixed automatic opening of the iOS Settings page and Android App Info view at every app launch, when the user denied the camera access permission and the “Always Show QR Scanner First Time” option is set. At the moment this can still happen once on iOS (see upstream issue #336).
Hello! Due to a bug in UE5.3.0 (UBT fails to copy bundle resources on iOS), the update of Cardboard VR for UE5.3 is delayed until UE5.3.1 is available (it should happen soon).
Hello! The Cardboard VR plugin is now available for UE5.3.
If you’re on UE5.3 with iOS, ensure to use UE5.3.1 (UE5.3.0 has a bug in UBT affecting the plugin).
With UE5.3 Epic also improved Vulkan support on Android, that now works as expected with the plugin.