Car simulation developed in Matlab/Simulink


I am trying to simulate an autonomous car model developed in Matlab/Simulink and create a real life scenarios to put in test the car’s behavior.

Would that be possible ?



it is definitely possible, but you would have to re-implement the whole physical model within UE4 first. This can be done with Blueprints or C++. Depending on your model, you may be able to take advantage of the PhysX library (built into UE4) for part of the physical simulation. Ultimately the output of the model will be applied to the car and its components, determining its motion.

This is not different from what some of the base MovementComponents do within UE4. To familiarize yourself with how this works, you could perhaps start with this series of tutorials:

Hope this helps!