Car Animation Sequence - How do I fix flying car error in video clip render?

Hello everyone,
I am a relative noob to Unreal and am trying to record a car animation sequence.
I record my car driving sequence in Take Recorder and the sequence playback is fine.
When I export a movie file the car is flying wildly in the air and the clip is unusable.

I have attached a short video showing my workflow and issue. Thank you for taking a look and any guidance would be much appreciated!
I have reached out to the 3d car model maker Iyoshko but unable to find a resolution.
Car Model: Velocity Coyote Car in Blueprints - UE Marketplace

My process: