Capture thumbnail of shader?,Capture Thumbnail of Shader?

Is it possible to capture the thumbnail of any material instance and save out?


Why are you trying to do this? You can create thumbnails by setting up a scene with camera and using render targets to render to image. I do not know if there is a direct way of saving.exporting a thumbnail.

I made a plug-in that can render the new world. If you want, you can put the corresponding resources in the new world, and then use the rendering result as a thumbnail.