CAPTURE ITEM SPAWNER - NOT DISPLAYING ITEM WHEN ENABLED MID ROUND

Summary

When i place an item into the CAPTURE item spawner, and have the device disabled at the start of the game, when i then manually enable the device, the item does not display in the device.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Load into a UEFN edit session
Place down a Capture Item Spawner
Copy the following settings

Friendly Team - ALL
Captured by - Hostile Teams
Return dropped items - Never
Add an item to the item list section
Enabled at game start - No
Add a trigger
Enable the capture spawner when receiving from the trigger (or another device)

There is no item to capture or take despite it having an item placed inside.

Expected Result

I would expect the item i placed into the item list to immediately display/spawn when the device is enabled.

Observed Result

The device gets enabled but there is no visible item in the device despite placing one in the list.

Platform(s)

PS5
PC
XBOX ONE
XBOX SERIES X
XBOX SERIES S
SWITCH
MOBILE

Additional Notes

I’ve also tried setting the “Captured by” setting to “friendly” and it still didn’t work.