Hello,
I am having a Capture 2D component which in some cases crashes with the following error:
batchelement.numprimitives == 0 when a indirectargsbuffer
After some testing, I found out as soon as a niagara particle effect come into the scope of the capture 2D it will crash.
Any idea why this is happening or is it not possible to use niagara when using a rendertarget with Capture 2D?
thanks