Hey I wanted soft shadows like the capsule shadow but for static meshes, but distance field indirect shadows isn’t working for my lighting setup (even though capsule shadows are). Could this be because my skylight is movable?
Anyway, is there another solution for this kind of shadows?
Even though capsule shadows look awesome, I’d settle for some good looking blob meshes, but even a good tut for these is hard to come by. Done a few ones, never got good results.
Any tips appreciated.