Capsule shadows for spawned skeletal meshes

Hello everyone 0/
Can i make a capsule shadows for spawned skeletal meshes (like zombies/soldiers/whatever) which not placed in scene (i can`t use a lighting options in scene) - only spawned ones?

P.S. Sorry for my english :frowning:

Hi Etherlord,

If you have the spawned Skeletal Mesh in a Blueprint you can enable it there as well. It doesn’t have to specifically be in the Level to enable it.

-Tim

Ty! yeap! this help me :slight_smile: