Capsule shadows documentation is missing important limitation

Please mention that capsule shadows are incompatible with VSMs in the limitation section. Also please mention that you can turn of VSM rendering for NonNanite meshes as a partial workaround.

VSMs are the default nowadays, so this really should be mentioned. Cost me half a day to figure out why they weren’t working.

This question was created in reference to: [Capsule shadows aren’t present with VSMs [Content removed]

This is the documentation page I am referring to: https://dev.epicgames.com/documentation/en\-us/unreal\-engine/capsule\-shadows\-overview\-in\-unreal\-engine\#limitations

Apologies for the missing information, that is indeed something we should mention and it has come up multiple times. I’ve put in a request to our docs team to add a note about this.

Thank you, Alex. Appreciate it!