Capsule Component seems to be affected by the motion controller

Hello,

I’m struggling with the following issue:

I’m trying to make a VR vehicle riding game.

So, my character has a motion controller component in it, and also a vehicle mesh.

I’ve made handles and levers that work perfectly when my character’s motion controller doesn’t overlap or hit it.
Currently, I’ve reduced the size of my capsule component a lot to prevent the player from touching it with his motion controller and it works fine.

But the problem is, I want to put my whole character(motion controller, handles, levers, and vehicle) inside the capsule component, but if I do that, it seems like the motion controller is pushing the capsule or it just doesn’t work well. My car suddenly moves in an awkward direction.

Is there any way I can fix the problem?

I would like to say sorry previously for any hardship understanding my bad English

and would appreciate any of your help :slight_smile: