Hi all,
i made a Blueprint Function Library plugin where i put some “service” code for my blueprint actor, all work fine and gg.
Now i want to distribute my plugin and i followed what the [documentation say about it][1], i deleted the “intermediate” and “source” folders, after this i created a Blueprint only project to test the plugin, i copied the plugin folder into the project folder like this
but unfortunately when i launch the project i have these messages:
here my .uplugin content
{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "MusicPlayerLib",
"Description": "Service functions for music player actor blueprint.",
"Category": "Other",
"CreatedBy": "Yuri Belleri",
"CreatedByURL": "",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": false,
"Installed": false,
"Modules": [
{
"Name": "MusicPlayerLib",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
}
]
}
Any idea on where is the problem? Or can i use distributed plugins only with C++ projects?