Summary
As shown in the documentation for the new custom weapons feature, you should be able to delete the base gun template mesh and add your own custom mesh. However you can only add back a base gun template mesh or a default shape mesh. For both of these, the area where you’d naturally swap meshes in the details panel is all grayed out and unclickable. I’ve seen youtubers that are using custom meshes so they haven’t had any issues. What is going on here exactly? is it something i’ve done or is it a bugged new feature?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
right click empty space in your islands folder in the content browser > entity prefab > assault rifle template > double click new prefab > click the rifle mesh > click the mesh component in the details panel > delete > select the root in the outliner > + component > mesh component > FAIL - I can only select another weapon template or a shape - all of which i cant swap the textures so id need to delete the mesh again and the circle goes on.
Expected Result
You should be able to add a custom weapon mesh at the point of failure above. or you should be able to swap the weapon mesh with a custom mesh when the weapon mesh is selected - just like how you can easily swap textures on a floor or wall.
Observed Result
I add a new component and i cant swap textures - its all grayed out.
Platform(s)
PC
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Additional Notes
You should be able to swap meshes easily. Unless i’m missing something, or there is a bug, the newly released feature doesn’t work - you are stuck with the 4 weapon templates.
