If i put:
CppStandard = CppStandardVersion.Cpp17;
in my Project.Build.cs, I always get the error:
C++17 was disabled in PCH file but is currently enabled
Already tried every possible combination of PCHUsageMode
If i put:
CppStandard = CppStandardVersion.Cpp17;
in my Project.Build.cs, I always get the error:
C++17 was disabled in PCH file but is currently enabled
Already tried every possible combination of PCHUsageMode
Fixed with https://github.com/EpicGames/UnrealEngine/commit/e4b3018fedad5999f8df9ea42b72810b9eddf713 in 4.25!
Thanks, it’s working now!!