Cant update nor access Fornite and UEFN editor asks me to redownload my islands

Summary

Some services seem to be down and currently a developer can update fornite or cant use UEFN to develop islands

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Open Epic Launcher

Observe its not possible to update Fornite nor open it

Open UEFN

Observe its asking to redownload/sync my islands, despiste all of them being already in downloaded and with local changes

Expected Result

Should be able to update and open fornite
should be able to open my islands and test them trough UEFN without having to sync them again

Observed Result

Observe its not possible to update Fornite nor open it

Observe its asking to redownload/sync my islands, despiste all of them being already in downloaded and with local changes

Platform(s)

PC

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Additional Notes

currently its not possible to neither play fornite nor develop or play islands

Fortnite: Downtime for v36.20 Update

In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.
Jul 15, 2025 - 08:00 UTC

Scheduled - We will be undergoing scheduled maintenance during this time.
Jul 15, 2025 08:00-10:30 UTC

and there still is a problem 8 hours later!, after updates

Game ServicesUnder Maintenance

LoginUnder Maintenance

Parties, Friends, and MessagingUnder Maintenance

Voice ChatUnder Maintenance

MatchmakingUnder Maintenance

Stats and LeaderboardsUnder Maintenance

Item ShopUnder Maintenance

Fortnite CrewUnder Maintenance

LEGO Fortnite

Matchmaking

Matchmaking not working now in BR, oh dear maybe they will fix it this time!

You can also follow along for updates here: https://x.com/FortniteStatus/status/1945120590756495735

1 Like

What about the redownloading projects part?

As the original poster mentioned, despite having my projects already downloaded with local changes, all of my projects ask me to sync them to my PC upon selection. I presume that doing this will cost me changes I’ve made since I last checked in changes.

Is this happening because of current downtime and will it be fixed once servers are back online?

EDIT: Servers seem to be back online but I am still running into the problem. UEFN is not recognizing any of my local projects and I am prompted to resync all of them.

(post deleted by author)

It happened to my projects too, I was not able to open any of them directly. If you are not using Revision Control regularly to have the newest versions of your projects on the server, don’t click on the blue button “Sync”, but click on the grey button “Browse…” that is next to it on the left. And then navigate to your locally saved project file to open its newest version that you have on your computer. It will load up, so you will be able to continue from the point where you were before the update.

I don’t understand why there is not a single word about this in the Release Notes for Update v36.20 or anywhere else.

3 Likes

And remember that you need to do that for all of your projects individually. If you do it only for one of them and then you will double click on some other project, it will Sync with data on the server for that specific project which you need to avoid for all of your projects that don’t have their newest versions on the server.

@ultratroll @Icifyed Have you seen this only on URC-backed projects or have you also seen only found “browse” option on projects that may have never used URC?

Here is the ticket number for tracking: FORT-936201

hi All,
Reading the 36.20 release notes a NEW version of Unreal Revision Control has arrived with 36.20 to fix many problems reported in the last few weeks, mainly disconnections from servers and wont reconnect.

When URC was major updated at about 30.00 the same sync update was needed.
Nobody lost data and URC was far more reliable