I’m using the 4.27 XR template.
I’m moving a platform up and down using a timeline. I changed the object type to world static even though it is movable (because of the destination object type check). Unfortunately it seems to be using a static navigation map because when I move the platform up dynamically I can still teleport to where it started, even though it isn’t there anymore. When I ride it up to the top I can’t teleport back onto it since the arc goes right through it. So I’m guessing it is limiting me to the static location at the start of the game. Not sure how to make this dynamic or if it is even possible.