Hello there!
I successfully packaged a local multiplayer project, but I can’t figure out how to launch two .exe, one as the server and one as the client.
When testing in the viewport, everything worked perfectly, I set the “number of players” to 2 and the “Netmode” to “Play As Listen Server,” and it was great! I had two windows, and both players could interact seamlessly.
The problem is that now, after packaging, running the .exe only opens one window with a single player. I’m certain I need to use a batch file with some arguments to start two instances, one as the server, the other as the client, but I can’t figure out how to do it. Google and ChatGPT haven’t been much help.
Could you help me with this, please?
Have a great day!