Can't seem to enable nanite?

Hi,

It is my first time using nanite so I might did something wrong.
When i import my fbx from blender to UE it looks really bad, but i fixed this but setting the fallback relative error to 0.

(before fallback 0)

Now i tried to view all my models in nanite triangles view mode but nothing changes.
Can someone help me with this?

Thanks!

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Hi.
I also had a problem with that. Must be activated in the project options Directx 12. The documentation mentions this topic:

“Nanite is currently supported on PlayStation 5, Xbox Series S|X, and PCs with graphics cards meeting these specifications, using the latest drivers with DirectX 12”

Documentation UE5

Hope it helped :slight_smile:

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Thanks! I’ve run it with the -dx12 command and turned on directx 12 sm6 but it didn’t change anything for me…

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nobody find a solution? I have the same problem