Summary
OutputLog Window not showing VERSE code Prints after Push Verse Changes.
It’s a pain to use the Fortnite internal LOG page that shows with transparency and it is not loading fast and you can’t copy and paste and all the inconvenience of not having a complete history of the LOG.
And before the last update you could use the Verse Diagnostics Section in the Message Log to see the prints but now it dose not show the prints when the message “LogVerse: File path did not pass sanitization check.” shows in the OutputLog.
To have an easy way to see Prints is a crucial to debug and test faster than having to Push Changes every time that in large projects takes up to 10 times longer and makes the development process much slower.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Create a new project with prints in the OnBegin function on a creative_device:
OnBegin() : void =
loop:
Print(“Hello World”)
Sleep(1.0)
Expected Result
When Print the function is used in Verse shows in the OutputLog after Push Verse Changes
Observed Result
Each time the Print function is used in Verse shows in the OutputLog after Push Verse Changes the output log shows the line:
LogVerse: File path did not pass sanitization check.
Platform(s)
PC
Additional Notes
Steps to reproduce:
-
Launch Session
-
Start Game
Wait 6 seconds (Output Log):
LogVerse: : Hello World
LogVerse: : Hello World
LogVerse: : Hello World
LogVerse: : Hello World
LogVerse: : Hello World
LogVerse: : Hello World -
Verse → Build Verse Code, without even making any change at all
-
Start Game
Wait 6 seconds (Output Log):
LogVerse: File path did not pass sanitization check.
LogVerse: File path did not pass sanitization check.
LogVerse: File path did not pass sanitization check.
LogVerse: File path did not pass sanitization check.
LogVerse: File path did not pass sanitization check.
LogVerse: File path did not pass sanitization check.