Can't see ML Deformed Result after assigning Any Deformer Graph

Hi,

I trained a cylinder rotating and bulging from a lattice deformer.
I was able to bring the fbx and alembic into the engine, setup the ML Deformer and start training the data. After training the data, in visualization mode, in training base, I can see the delta preview showing the trained difference. I folllowed the documentation where it recommended me to assign the DefaultMLDeform mesh to the deformer graph entry. But after assigning the deformer graph, the deformed mesh doesn’t show up.

I tried the visualization mode to see the ML Deformed result…nothing shows up.
I also tried creating a blueprint, dragging in the skelmesh, assigning the ML Deformer, and then assigning the deformer graph to the skelmesh. It seems that once the deformer graph is assigned, the geometry disappears.

I’ve also tried assigning the DebugMLDeformerGraph and nothing shows up either. Looking at the entries on the inside, there is data that is moving vertices.

1 Like

I had the same problem, I found that scene depth was missing in gbuffer.

Try to click here?