I created c++ character class and put ActorComponent property:
UPROPERTY(EditAnywhere, BlueprintReadWrite)
UEquipmentSystem_Class* EquipmentSystem;
But in my Blueprint class I can’t see detail page of that component
I have tried to reload editor and rebuild project, but it not helps. Interestring thing that if I create new instance inherited from c++ class than I can see my detail page. But I don’t want to create new BP because my class is huge and it’s hard to set all properties.