Lumen works with Deferred Rendering and so it isn’t developed to work well with Forward Rendering (Forward Shading). The same issue you might get when you work on VR projects that use Forward Rendering so it’s a limitation of Lumen for now!
Lumen works with Deferred Rendering and so it isn’t developed to work well with Forward Rendering (Forward Shading). The same issue you might get when you work on VR projects that use Forward Rendering so it’s a limitation of Lumen for now!