Okay so this is making me crazy.
I have a a file (GameplayAbility) in my content browser:
Now this asset has some values inside of it that i would like to use in my UI blueprint
So i create a new variable and set it to the type “EFCGameplay Ability”:
However now i am unable to actually select the asset in my “default value”:
I have reloaded my editor multiple times.
If i instead select it as a “class reference” i am able to select it however i wouldnt be able to get the values as it would be the class and not the asset ive created.
Can someome please help me out?