in gamemode Change defaultpawn to your custom BP character.
Hello, so I’ve just create a project and I want to create a main menu, then I follow this tutorial Creating A Main Menu - #51 Unreal Engine 4 Beginner Tutorial Series - YouTube
I followed all of his instruction and after I copying and override the GameMode to create Main Menu, I can’t posses my Character in my own level, but somehow I can posses the Character in ThirdPersonExampleMap
And it works I can walk around with the ThirdPersonCharacter, but when I change the level I can’t posses the Character
I only can play as Camera and able to fly around
The GameMode on the Project Setting
The only thing that I realize, the ThirdPersonExampleMap is using the ThirdPersonCharacter as Player Start, but I can’t use the ThirdPersonCharacter in my level, it only play as Player Start not the Character, I already set the Project Setting to Default but nothing happen
thanks
yes I already tried that and it won’t work
But I fix it you need to add Event Begin Play in the EventGraph of ThirdPersonGameMode
Anyway thank for your reply