In my characterMovement blueprint I can’t move the cursor by the y axis.
In the ProjectSettings → Input → Bindings I’ve assigned LookUp to MouseY.
Can’t understand, what’s wrong.
Hi Dmitry,
What value did you give to Mouse Y? The default template uses -1.
It is -1, but 1 doesn’t work too
Hi Dmitry,
Take a look at the solution I provided in the link below. Let me know if it works for you.
Cheers,
TJ
Yes, it helped, thanks