I have been trying to follow this guide to spawn an actor on the server. Replicating Functions in Blueprints | Unreal Engine Documentation
I have a custom event that is set to run on server that gets my actor’s location and then spawns a BP_Cube I made (it is just a cube that is set to replicate).
However it doesn’t want to work when I try it on a server, nothing happens. I feel like I followed the run on server example above properly, but no luck. Thank you for any insight.