Can't Launch Memory Calculation...

Summary

The Launch Memory Calculation isn’t working for me… It’s greyed out, I have made it a private version, I run a session but it still won’t do a memory calculation, still greyed out… and I do not know why… Please help…

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

  • Published map as a Private Map
  • Launched Session
  • Will not do a memory Calculation

Expected Result

I should be able to get a memory calculation so I can actually publish my map, there are no errors either when launching game.

Observed Result

Nothing happens, no memory calculation happens…

Platform(s)

PC

Island Code

7499-9780-4955

Try launching a session first without doing a private upload.
Once your in play/edit mode check back in UEFN editor if you can launch a memory check.
If you can, it will then make a private upload
When it shows the map code, don’t press the button to proceed until your edit/play mode finishes reloading.

When I launch a session, and I am in play/edit mode, I checked back in UEFN editor and it still does not allow me to click Launch Memory Calculation

Hi all,

So I’d make a distinction between Play and Edit modes. - Take a look at what your settings are when you click the 3 dots next to ‘Launch Session’

My workflow - I have ‘Auto Start Game’ enabled.

I click ‘Launch Session’ → Wait a painfully long time for everything to upload/launch → Press ‘ESC’ and “End game” → You’ll now be in Edit mode and see your memory bar above you. → Back in Editor, the Memory Calculation should be clickable. - When you do the Memory Calculation, it will create a private version at the same time, So I just do a Memory Calculation to create private versions.

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Ah hah, thanks for the clarification,

This makes more sense now, I didn’t realise play mode doesn’t allow the memory calc, I’ve been launching straight into edit mode for a long time.

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Thank you, yes I didn’t understand the fact you had to be in edit mode. I have got it to work. Thank you again for the help.

3 Likes