Can't launch game in "Standalone"

I’ve been starting to create a game, when i launch in selected viewport, there is no problem, but when i launch in Standalone after some wait the window crashes and i’ve this error box :


When I go in the diagnostic file it says that :
Log file open, 11/11/23 19:16:25
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogWindows: Started CrashReportClient (pid=22784)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: MultiplayerGameSpell
LogCore: UnrealTraceServer: Trace store launch successful
LogTrace: Initializing trace…
LogCore: Display: Requested channels: ‘cpu,gpu,frame,log,bookmark,screenshot,region’
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Windows”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.3-CL-29314046”
LogCsvProfiler: Display: Metadata set : engineversion=“5.3.2-29314046+++UE5+Release-5.3”
LogCsvProfiler: Display: Metadata set : os=“Windows 8 "
LogCsvProfiler: Display: Metadata set : cpu=“AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
LogCsvProfiler: Display: Metadata set : commandline=”" …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject /Game/Maps/MenuMaps/MainMenu_Map -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=PIEGameUserSettings0 -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName=“Play in Standalone Game” -windowed -WinX=960 -WinY=34 SAVEWINPOS=1 -ResX=954 -ResY=480""
LogCsvProfiler: Display: Metadata set : loginid=“80520287442fe8b4bbb48496d124083e”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogStats: Stats thread started at 0.300347
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-F97653FB4712AD29F2E780924975D147
Session CrashGUID >====================================================
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin LocalizableMessage
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin StructUtils
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ACLPlugin
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin CascadeToNiagaraConverter
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MsQuic
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RigVM
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/TraceUtilities/Content/’ mounted to ‘/TraceUtilities/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryFlow/Content/’ mounted to ‘/GeometryFlow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshLODToolset/Content/’ mounted to ‘/MeshLODToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ToolPresets/Content/’ mounted to ‘/ToolPresets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ACLPlugin/Content/’ mounted to ‘/ACLPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/CascadeToNiagaraConverter/Content/’ mounted to ‘/CascadeToNiagaraConverter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ModelingToolsEditorMode/Content/’ mounted to ‘/ModelingToolsEditorMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/RigVM/Content/’ mounted to ‘/RigVM/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 8.4.0
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1t
LogInit: - supports HTTP deflate (compression) using libz 1.2.13
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
LogWindows: Failed to load ‘WinPixGpuCapturer.dll’ (GetLastError=126)
LogWindows: File ‘WinPixGpuCapturer.dll’ does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.3-CL-29314046
LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
LogInit: Net CL: 27405482
LogInit: OS: Windows 8 (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: NVIDIA GeForce RTX 4060
LogInit: Compiled (64-bit): Nov 3 2023 16:09:16
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.36.32537.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.3
LogInit: Command Line: /Game/Maps/MenuMaps/MainMenu_Map -game -PIEVIACONSOLE -Multiprocess GameUserSettingsINI=PIEGameUserSettings0 -MultiprocessSaveConfig -forcepassthrough -messaging -SessionName=“Play in Standalone Game” -windowed -WinX=960 -WinY=34 SAVEWINPOS=1 -ResX=954 -ResY=480
LogInit: Base Directory: D:/UnrealEngine/UE_5.3/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
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LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
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LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
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LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.11.11-18.16.25:962][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.11.11-18.16.25:962][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.11.11-18.16.25:962][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
[2023.11.11-18.16.25:985][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.11.11-18.16.25:985][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.11.11-18.16.25:986][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.11.11-18.16.25:986][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.11.11-18.16.25:987][ 0]LogRHI: Using Default RHI: D3D11
[2023.11.11-18.16.25:987][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5
[2023.11.11-18.16.25:987][ 0]LogRHI: Loading RHI module D3D11RHI
[2023.11.11-18.16.25:996][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2023.11.11-18.16.25:996][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
[2023.11.11-18.16.25:998][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2023.11.11-18.16.25:998][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
[2023.11.11-18.16.25:998][ 0]LogD3D11RHI: D3D11 adapters:
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: Testing D3D11 Adapter 0:
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 4060
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: VendorId : 10de
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: DeviceId : 2882
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: SubSysId : 410b1458
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: Revision : 00a1
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: DedicatedVideoMemory : 8358199296 bytes
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: SharedSystemMemory : 8549799936 bytes
[2023.11.11-18.16.26:011][ 0]LogD3D11RHI: AdapterLuid : 0 66669
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce RTX 4060’ (Feature Level 11_1)
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: 7971/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: Testing D3D11 Adapter 1:
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: VendorId : 1414
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: DeviceId : 008c
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: SubSysId : 0000
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: Revision : 0000
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: SharedSystemMemory : 8549799936 bytes
[2023.11.11-18.16.26:174][ 0]LogD3D11RHI: AdapterLuid : 0 74051
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_1)
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: 0/0/8153 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 4060
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: VendorId : 10de
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: DeviceId : 2882
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: SubSysId : 410b1458
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: Revision : 00a1
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: DedicatedVideoMemory : 8358199296 bytes
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: SharedSystemMemory : 8549799936 bytes
[2023.11.11-18.16.26:177][ 0]LogD3D11RHI: AdapterLuid : 0 66669
[2023.11.11-18.16.26:177][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
[2023.11.11-18.16.26:177][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.11.11-18.16.26:177][ 0]LogHAL: Display: Platform has ~ 16 GB [17099599872 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.11.11-18.16.26:177][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.11.11-18.16.26:177][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile
[2023.11.11-18.16.26:177][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2023.11.11-18.16.26:177][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.11.11-18.16.26:177][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.11.11-18.16.26:177][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.11.11-18.16.26:177][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.11.11-18.16.26:177][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Editor.ini]
[2023.11.11-18.16.26:177][ 0]LogInit: Computer: HHHEEEHEEEEE
[2023.11.11-18.16.26:177][ 0]LogInit: User: Théo
[2023.11.11-18.16.26:177][ 0]LogInit: CPU Page size=4096, Cores=8
[2023.11.11-18.16.26:177][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.11.11-18.16.26:177][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2023.11.11-18.16.26:177][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.11.11-18.16.26:177][ 0]LogMemory: Process Physical Memory: 481.70 MB used, 493.99 MB peak
[2023.11.11-18.16.26:177][ 0]LogMemory: Process Virtual Memory: 488.55 MB used, 488.55 MB peak
[2023.11.11-18.16.26:177][ 0]LogMemory: Physical Memory: 10425.23 MB used, 5882.22 MB free, 16307.45 MB total
[2023.11.11-18.16.26:177][ 0]LogMemory: Virtual Memory: 15675.93 MB used, 11856.36 MB free, 27532.29 MB total
[2023.11.11-18.16.26:177][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
[2023.11.11-18.16.26:182][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.11.11-18.16.26:189][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2023.11.11-18.16.26:189][ 0]LogInit: Using OS detected language (fr-FR).
[2023.11.11-18.16.26:189][ 0]LogInit: Using OS detected locale (fr-FR).
[2023.11.11-18.16.26:516][ 0]LogTextLocalizationManager: No specific localization for ‘fr-FR’ exists, so ‘fr’ will be used for the language.
[2023.11.11-18.16.26:517][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/fr/Editor.locres’ could not be opened for reading!
[2023.11.11-18.16.26:517][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/fr/EditorTutorials.locres’ could not be opened for reading!
[2023.11.11-18.16.26:518][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/fr/Keywords.locres’ could not be opened for reading!
[2023.11.11-18.16.26:518][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/fr/Category.locres’ could not be opened for reading!
[2023.11.11-18.16.26:518][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/fr/ToolTips.locres’ could not be opened for reading!
[2023.11.11-18.16.26:518][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/fr/PropertyNames.locres’ could not be opened for reading!
[2023.11.11-18.16.26:518][ 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/fr/Engine.locres’ could not be opened for reading!
[2023.11.11-18.16.26:530][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.11.11-18.16.26:530][ 0]LogWindowsTextInputMethodSystem: - Français (France) - (Keyboard).
[2023.11.11-18.16.26:530][ 0]LogWindowsTextInputMethodSystem: - Anglais (Royaume-Uni) - (Keyboard).
[2023.11.11-18.16.26:530][ 0]LogWindowsTextInputMethodSystem: - Anglais (États-Unis) - (Keyboard).
[2023.11.11-18.16.26:530][ 0]LogWindowsTextInputMethodSystem: - Japonais (Japon) - Éditeur de méthode d’entrée Microsoft (TSF IME).
[2023.11.11-18.16.26:530][ 0]LogWindowsTextInputMethodSystem: Activated input method: Français (France) - (Keyboard).
[2023.11.11-18.16.26:574][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.11.11-18.16.26:574][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.11.11-18.16.26:619][ 0]LogRHI: Using Default RHI: D3D11
[2023.11.11-18.16.26:619][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5
[2023.11.11-18.16.26:619][ 0]LogRHI: Loading RHI module D3D11RHI
[2023.11.11-18.16.26:619][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
[2023.11.11-18.16.26:619][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
[2023.11.11-18.16.26:620][ 0]LogWindows: Attached monitors:
[2023.11.11-18.16.26:620][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) → (0, 1040), device: ‘\.\DISPLAY1’
[2023.11.11-18.16.26:620][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) → (1920, 1040), device: ‘\.\DISPLAY2’ [PRIMARY]
[2023.11.11-18.16.26:620][ 0]LogWindows: Found 2 attached monitors.
[2023.11.11-18.16.26:620][ 0]LogWindows: Gathering driver information using Windows Setup API
[2023.11.11-18.16.26:621][ 0]LogRHI: RHI Adapter Info:
[2023.11.11-18.16.26:621][ 0]LogRHI: Name: NVIDIA GeForce RTX 4060
[2023.11.11-18.16.26:621][ 0]LogRHI: Driver Version: 546.01 (internal:31.0.15.4601, unified:546.01)
[2023.11.11-18.16.26:621][ 0]LogRHI: Driver Date: 10-26-2023
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: GPU DeviceId: 0x2882 (for the marketing name, search the web for “GPU Device Id”)
[2023.11.11-18.16.26:621][ 0]LogRHI: Texture pool is 5579 MB (70% of 7971 MB)
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 4060
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: VendorId : 10de
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: DeviceId : 2882
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: SubSysId : 410b1458
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: Revision : 00a1
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: DedicatedVideoMemory : 8358199296 bytes
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: SharedSystemMemory : 8549799936 bytes
[2023.11.11-18.16.26:621][ 0]LogD3D11RHI: AdapterLuid : 0 66669
[2023.11.11-18.16.26:715][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
[2023.11.11-18.16.26:716][ 0]LogD3D11RHI: Async texture creation enabled
[2023.11.11-18.16.26:716][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
[2023.11.11-18.16.26:716][ 0]LogD3D11RHI: Array index from any shader is supported
[2023.11.11-18.16.26:730][ 0]LogVRS: Current RHI does not support Variable Rate Shading
[2023.11.11-18.16.26:739][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2023.11.11-18.16.26:747][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyReport_0.log” -log=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyLog_0.log” -project=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” -platform=all’
[2023.11.11-18.16.26:747][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/UnrealEngine/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyReport_0.log” -log=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyLog_0.log” -project=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” -platform=all” ]
[2023.11.11-18.16.26:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.11.11-18.16.26:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.11.11-18.16.26:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.11.11-18.16.26:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.11.11-18.16.26:770][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.11.11-18.16.26:770][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2023.11.11-18.16.26:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.11.11-18.16.26:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.11.11-18.16.26:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.11.11-18.16.26:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.11.11-18.16.26:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
[2023.11.11-18.16.26:771][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
[2023.11.11-18.16.26:771][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.11.11-18.16.26:787][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2023.11.11-18.16.26:787][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
[2023.11.11-18.16.26:787][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2023.11.11-18.16.26:787][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2023.11.11-18.16.26:787][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.11.11-18.16.26:792][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.11.11-18.16.26:828][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.11.11-18.16.26:829][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2023.11.11-18.16.26:830][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.11.11-18.16.26:830][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.11.11-18.16.26:830][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.11.11-18.16.26:830][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.11.11-18.16.26:869][ 0]LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
[2023.11.11-18.16.26:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.11.11-18.16.26:869][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.11.11-18.16.26:874][ 0]LogDerivedDataCache: C:/Users/Théo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2023.11.11-18.16.26:874][ 0]LogDerivedDataCache: Display: C:/Users/Théo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1461.54MBs, RandomWriteSpeed=234.01MBs. Assigned SpeedClass ‘Local’
[2023.11.11-18.16.26:876][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Théo/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.11.11-18.16.26:876][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2023.11.11-18.16.26:876][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.11.11-18.16.26:876][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to ‘None’
[2023.11.11-18.16.26:876][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2023.11.11-18.16.26:876][ 0]LogShaderCompilers: Guid format shader working directory is -24 characters bigger than the processId version (…/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/Shaders/WorkingDirectory/2452/).
[2023.11.11-18.16.26:876][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Théo/AppData/Local/Temp/UnrealShaderWorkingDir/2B0070694436000EC3F6F7910C2CA83B/’.
[2023.11.11-18.16.26:876][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.11.11-18.16.26:876][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2023.11.11-18.16.27:647][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.11.11-18.16.27:647][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.11.11-18.16.28:440][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2023.11.11-18.16.32:114][ 0]LogSlate: Using FreeType 2.10.0
[2023.11.11-18.16.32:114][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.11.11-18.16.32:208][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“Platform_InvalidHostPrerequisites”, Error=“Android Studio is not installed correctly.”)
[2023.11.11-18.16.32:208][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=988.266.4.1, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags=“InstalledSdk_InvalidVersionExists, Platform_ValidHostPrerequisites”)
[2023.11.11-18.16.32:208][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2023.11.11-18.16.32:208][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
[2023.11.11-18.16.32:208][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
[2023.11.11-18.16.32:701][ 0]LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyReport_1.log” -log=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyLog_1.log” -project=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” -Device=Win64@HHHEEEHEEEEE’
[2023.11.11-18.16.32:701][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/UnrealEngine/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyReport_1.log” -log=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/TurnkeyLog_1.log” -project=“D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/MultiplayerGameSpell.uproject” -Device=Win64@HHHEEEHEEEEE” -nocompile -nocompileuat ]
[2023.11.11-18.16.33:150][ 0]LogInit: Using OS detected language (fr-FR).
[2023.11.11-18.16.33:150][ 0]LogInit: Using OS detected locale (fr-FR).
[2023.11.11-18.16.33:150][ 0]LogTextLocalizationManager: No localization for ‘fr-FR’ exists, so ‘en’ will be used for the language.
[2023.11.11-18.16.33:150][ 0]LogTextLocalizationManager: No localization for ‘fr-FR’ exists, so ‘en’ will be used for the locale.
[2023.11.11-18.16.33:150][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2023.11.11-18.16.33:150][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
[2023.11.11-18.16.33:151][ 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
[2023.11.11-18.16.33:151][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Bridge.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:151][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/EnhancedInput.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:151][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/TraceUtilities.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:151][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Interchange.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/FullBodyIK.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/StructUtils.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/ToolPresets.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/DatasmithContent.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/GLTFExporter.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/VariantManagerContent.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/ControlRig.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/IKRig.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Niagara.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:152][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:153][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/TraceDataFilters.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:153][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Metasound.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:153][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Synthesis.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:154][ 0]LogConfig: Warning: GConfig::Find attempting to access config with non-normalized path …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Config/WindowsEditor/Paper2D.ini. Please use FConfigCacheIni::NormalizeConfigIniPath before accessing INI files through ConfigCache.
[2023.11.11-18.16.33:533][ 0]LogPackageLocalizationCache: Processed 47 localized package path(s) for 1 prioritized culture(s) in 0.058894 seconds
[2023.11.11-18.16.33:566][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2023.11.11-18.16.33:566][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2023.11.11-18.16.33:566][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2023.11.11-18.16.33:567][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2023.11.11-18.16.33:568][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: Available device profiles:
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3000][000009CA8F14A000 66] GlobalDefaults,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3400][000009CA8F145000 66] Windows,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3600][000009CA8F142800 66] WindowsEditor,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3800][000009CA8F147800 66] WindowsServer,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3A00][000009CA8F14C800 66] WindowsClient,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3C00][000009CA6EE75000 66] IOS,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C3E00][000009CA8E97C800 66] iPadAir2,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4000][000009CA6E995000 66] IPadPro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4200][000009CA937A0000 66] iPadAir3,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4400][000009CA937A2800 66] iPadAir4,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4600][000009CA937A5000 66] iPadAir5,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4800][000009CA937A7800 66] iPadMini4,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4A00][000009CA937AA000 66] iPadMini5,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4C00][000009CA937AC800 66] iPadMini6,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C4E00][000009CA937B0000 66] iPhone6S,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5000][000009CA937B2800 66] iPhone7,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5200][000009CA937B5000 66] iPodTouch7,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5400][000009CA937B7800 66] iPhone6SPlus,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5600][000009CA937BA000 66] iPhone7Plus,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5800][000009CA937BC800 66] iPhoneSE,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5A00][000009CA937C0000 66] iPhone8,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5C00][000009CA937C2800 66] iPhone8Plus,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C5E00][000009CA937C5000 66] iPhoneX,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6000][000009CA937C7800 66] iPhoneXS,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6200][000009CA937CA000 66] iPhoneXSMax,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6400][000009CA937CC800 66] iPhoneXR,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6600][000009CA937D0000 66] iPhone11,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6800][000009CA937D2800 66] iPhone11Pro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6A00][000009CA937D5000 66] iPhone11ProMax,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6C00][000009CA937D7800 66] iPhoneSE2,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C6E00][000009CA937DA000 66] iPhone12Mini,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7000][000009CA937DC800 66] iPhone12,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7200][000009CA937E0000 66] iPhone12Pro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7400][000009CA937E2800 66] iPhone12ProMax,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7600][000009CA937E5000 66] iPhone13Mini,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7800][000009CA937E7800 66] iPhone13,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7A00][000009CA937EA000 66] iPhone13Pro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7C00][000009CA937EC800 66] iPhone13ProMax,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C7E00][000009CA937F0000 66] iPhoneSE3,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8000][000009CA937F2800 66] iPhone14,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8200][000009CA937F5000 66] iPhone14Plus,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8400][000009CA937F7800 66] iPhone14Pro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8600][000009CA937FA000 66] iPhone14ProMax,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8800][000009CA937FC800 66] iPhone15,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8A00][000009CA91190000 66] iPhone15Plus,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8C00][000009CA91192800 66] iPhone15Pro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C8E00][000009CA91195000 66] iPhone15ProMax,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9000][000009CA91197800 66] iPadPro105,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9200][000009CA9119A000 66] iPadPro129,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9400][000009CA9119C800 66] iPadPro97,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9600][000009CA911A0000 66] iPadPro2_129,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9800][000009CA911A2800 66] iPad5,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9A00][000009CA911A5000 66] iPad6,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9C00][000009CA911A7800 66] iPad7,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936C9E00][000009CA911AA000 66] iPad8,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CA000][000009CA911AC800 66] iPad9,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CA200][000009CA93790000 66] iPad10,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CA400][000009CA93792800 66] iPadPro11,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CA600][000009CA93795000 66] iPadPro2_11,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CA800][000009CA93797800 66] iPadPro3_11,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CAA00][000009CA9379A000 66] iPadPro4_11,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CAC00][000009CA9379C800 66] iPadPro3_129,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CAE00][000009CA911B0000 66] iPadPro4_129,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CB000][000009CA911B2800 66] iPadPro5_129,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CB200][000009CA911B5000 66] iPadPro6_129,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CB400][000009CA911B7800 66] AppleTV,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CB600][000009CA911BA000 66] AppleTV4K,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CB800][000009CA911BC800 66] AppleTV2_4K,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CBA00][000009CA911C0000 66] TVOS,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CBC00][000009CA911C2800 66] Mac,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CBE00][000009CA911C5000 66] MacEditor,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CC000][000009CA911C7800 66] MacClient,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CC200][000009CA911CA000 66] MacServer,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CC400][000009CA911CC800 66] Linux,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CC600][000009CA911D0000 66] LinuxEditor,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CC800][000009CA911D2800 66] LinuxArm64Editor,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CCA00][000009CA911D5000 66] LinuxArm64,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CCC00][000009CA911D7800 66] LinuxClient,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CCE00][000009CA911DA000 66] LinuxArm64Client,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CD000][000009CA911DC800 66] LinuxServer,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CD200][000009CA923C0000 66] LinuxArm64Server,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CD400][000009CA923C2800 66] Android,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CD600][000009CA923C5000 66] Android_Preview_OpenGL,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CD800][000009CA923C7800 66] Android_Preview_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CDA00][000009CA923CA000 66] Android_Low,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CDC00][000009CA923CC800 66] Android_Mid,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CDE00][000009CA923E0000 66] Android_High,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CE000][000009CA923E2800 66] Android_Default,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CE200][000009CA923E5000 66] Android_Adreno4xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CE400][000009CA923E7800 66] Android_Adreno5xx_Low,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CE600][000009CA923EA000 66] Android_Adreno5xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CE800][000009CA923EC800 66] Android_Adreno6xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CEA00][000009CA923F0000 66] Android_Adreno6xx_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CEC00][000009CA923F2800 66] Android_Adreno7xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CEE00][000009CA923F5000 66] Android_Adreno7xx_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CF000][000009CA923F7800 66] Android_Mali_T6xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CF200][000009CA923FA000 66] Android_Mali_T7xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CF400][000009CA923FC800 66] Android_Mali_T8xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CF600][000009CA91240000 66] Android_Mali_G71,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CF800][000009CA91242800 66] Android_Mali_G72,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CFA00][000009CA91245000 66] Android_Mali_G72_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CFC00][000009CA91247800 66] Android_Mali_G76,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA936CFE00][000009CA9124A000 66] Android_Mali_G76_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA9305FE00][000009CA9124C800 66] Android_Mali_G77,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA6EE15200][000009CA91250000 66] Android_Mali_G77_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260000][000009CA91252800 66] Android_Mali_G78,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260200][000009CA91255000 66] Android_Mali_G78_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260400][000009CA91257800 66] Android_Mali_G710,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260600][000009CA9125A000 66] Android_Mali_G710_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260800][000009CA9125C800 66] Android_Mali_G7xx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260A00][000009CA91270000 66] Android_Mali_G7xx_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91260C00][000009CA91272800 66] Android_Xclipse_920,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261000][000009CA91275000 66] Android_Xclipse_920_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261400][000009CA91277800 66] Android_Vulkan_SM5,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261600][000009CA9127A000 66] Android_PowerVR_G6xxx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261800][000009CA9127C800 66] Android_PowerVR_GT7xxx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261A00][000009CA91280000 66] Android_PowerVR_GE8xxx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261C00][000009CA91282800 66] Android_PowerVR_GM9xxx,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91261E00][000009CA91285000 66] Android_PowerVR_GM9xxx_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262000][000009CA91287800 66] Android_TegraK1,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262200][000009CA9128A000 66] Android_Unknown_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262400][000009CA9128C800 66] Oculus_Quest,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262600][000009CA91290000 66] Oculus_Quest2,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262800][000009CA91292800 66] Meta_Quest_Pro,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262A00][000009CA91295000 66] Meta_Quest_3,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262C00][000009CA91297800 66] HoloLens,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: [000009CA91262E00][000009CA9129A000 66] MagicLeap_Vulkan,
[2023.11.11-18.16.33:697][ 0]LogDeviceProfileManager: Active device profile: [000009CA936C3600][000009CA8F142800 66] WindowsEditor
[2023.11.11-18.16.33:698][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
[2023.11.11-18.16.33:698][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.11.11-18.16.33:758][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.11.11-18.16.34:529][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2023.11.11-18.16.34:636][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.11-18.16.34:691][ 0]LogTurnkeySupport: Turnkey Device: Win64@HHHEEEHEEEEE: (Name=HHHEEEHEEEEE, Type=Computer, Status=Invalid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=6.2.9200.0, Flags=“Device_InstallSoftwareInvalid”)
[2023.11.11-18.16.35:560][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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[2023.11.11-18.16.36:728][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2023.11.11-18.16.36:728][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2023.11.11-18.16.36:728][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
[2023.11.11-18.16.36:728][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2023.11.11-18.16.36:728][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.11.11-18.16.40:089][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.11.11-18.16.40:089][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.11.11-18.16.40:254][ 0]LogLiveCoding: Display: Starting LiveCoding
[2023.11.11-18.16.40:254][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2023.11.11-18.16.40:254][ 0]LogLiveCoding: Display: Detected running instance in process group “UE_MultiplayerGameSpell_0x19acecaf”, connecting to console process (PID: 15640)
[2023.11.11-18.16.40:254][ 0]LogLiveCoding: Display: Waiting for server
[2023.11.11-18.16.40:255][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2023.11.11-18.16.42:337][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
[2023.11.11-18.16.42:338][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
[2023.11.11-18.16.42:605][ 0]LogMoviePlayer: Initializing movie player
[2023.11.11-18.16.42:658][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2023.11.11-18.16.42:658][ 0]LogInit: XR: MultiViewport is Disabled
[2023.11.11-18.16.42:658][ 0]LogInit: XR: Mobile Multiview is Disabled
[2023.11.11-18.16.44:010][ 0]LogPython: Using Python 3.9.7
[2023.11.11-18.16.45:184][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E41BD3FC4A607379B7E685A1B658AAFF | Instance: 072CAB714D6678C7BE9C11BDB89C54F3 (HHHEEEHEEEEE-2452).
[2023.11.11-18.16.45:393][ 0]LogCollectionManager: Loaded 0 collections in 0.002431 seconds
[2023.11.11-18.16.45:394][ 0]LogFileCache: Scanning file cache for directory ‘D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Saved/Collections/’ took 0.00s
[2023.11.11-18.16.45:395][ 0]LogFileCache: Scanning file cache for directory ‘D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Content/Developers/Théo/Collections/’ took 0.00s
[2023.11.11-18.16.45:396][ 0]LogFileCache: Scanning file cache for directory ‘D:/Logiciel/EpicGames/Unreal/Project/MultiplayerGameSpell/Content/Collections/’ took 0.00s
[2023.11.11-18.16.45:396][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2023.11.11-18.16.45:836][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.11.11-18.16.45:853][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.11.11-18.16.45:856][ 0]LogUdpMessaging: Display: Added local interface ‘192.168.1.78’ to multicast group ‘230.0.0.1:6666’
[2023.11.11-18.16.46:306][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2023.11.11-18.16.46:339][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.11.11-18.16.46:488][ 0]LogSlateStyle: Warning: Missing Resource from ‘CoreStyle’ Style: ‘Unable to find Brush ‘Sequencer.Timeline.VanillaScrubHandleDown’.’
[2023.11.11-18.16.47:661][ 0]LogOpenImageDenoise: OIDN starting up
[2023.11.11-18.16.48:078][ 0]SourceControl: Revision control is disabled
[2023.11.11-18.16.48:127][ 0]LogUProjectInfo: Found projects:
[2023.11.11-18.16.48:501][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.11.11-18.16.48:501][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.11.11-18.16.48:524][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.11.11-18.16.49:102][ 0]LogUObjectArray: 34127 objects as part of root set at end of initial load.
[2023.11.11-18.16.49:102][ 0]LogUObjectAllocator: 10163232 out of 0 bytes used by permanent object pool.
[2023.11.11-18.16.49:102][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.11.11-18.16.49:499][ 0]LogEngine: Initializing Engine…
[2023.11.11-18.16.49:502][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2023.11.11-18.16.50:180][ 0]LogTexture: Display: Waiting for textures to be ready 12/13 (/Engine/EngineMaterials/PreintegratedSkinBRDF) …
[2023.11.11-18.16.50:223][ 0]LogInit: Initializing FReadOnlyCVARCache
[2023.11.11-18.16.50:223][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.11.11-18.16.50:223][ 0]LogInit: Texture streaming: Enabled
[2023.11.11-18.16.50:764][ 0]LogAudio: Display: Initializing Audio Device Manager…
[2023.11.11-18.16.50:796][ 0]LogAudio: Display: Loading Default Audio Settings Objects…
[2023.11.11-18.16.50:811][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.11.11-18.16.50:811][ 0]LogAudio: Display: AudioInfo: ‘BINKA’ Registered
[2023.11.11-18.16.50:811][ 0]LogAudio: Display: AudioInfo: ‘PCM’ Registered
[2023.11.11-18.16.50:811][ 0]LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
[2023.11.11-18.16.50:811][ 0]LogAudio: Display: AudioInfo: ‘OGG’ Registered
[2023.11.11-18.16.50:811][ 0]LogAudio: Display: AudioInfo: ‘OPUS’ Registered
[2023.11.11-18.16.50:812][ 0]LogAudio: Display: Audio Device Manager Initialized
[2023.11.11-18.16.50:812][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2023.11.11-18.16.50:812][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.11.11-18.16.50:812][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.11.11-18.16.50:812][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.11.11-18.16.50:812][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.11.11-18.16.50:812][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.11.11-18.16.50:848][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2023.11.11-18.16.50:975][ 0]LogAudioMixer: Display: Using Audio Hardware Device Casque (Arctis 5 Game)
[2023.11.11-18.16.50:976][ 0]LogAudioMixer: Display: Initializing Sound Submixes…
[2023.11.11-18.16.51:456][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2023.11.11-18.16.51:456][ 0]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2023.11.11-18.16.51:457][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2023.11.11-18.16.51:457][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2023.11.11-18.16.51:458][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2023.11.11-18.16.51:458][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2023.11.11-18.16.51:473][ 0]LogInit: FAudioDevice initialized with ID 1.
[2023.11.11-18.16.51:473][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
[2023.11.11-18.16.51:555][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2023.11.11-18.16.51:890][ 0]LogUObjectGlobals: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Idle_ADS.uasset: Failed to load ‘/Game/Characters/Heroes/Mannequin/Animations/AnimModifiers/FootFXAnimModifier’: Can’t find file.
[2023.11.11-18.16.51:890][ 0]LogLinker: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Idle_ADS.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Heroes/Mannequin/Animations/AnimModifiers/FootFXAnimModifier’
[2023.11.11-18.16.52:235][ 0]LogUObjectGlobals: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: Failed to load ‘/AnimationLocomotionLibrary/AnimModifiers/SyncMarkerAnimModifier’: Can’t find file.
[2023.11.11-18.16.52:235][ 0]LogLinker: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: VerifyImport: Failed to load package for import object ‘Package /AnimationLocomotionLibrary/AnimModifiers/SyncMarkerAnimModifier’
[2023.11.11-18.16.52:235][ 0]LogUObjectGlobals: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: Failed to load ‘/Game/Characters/Heroes/Mannequin/Animations/AnimModifiers/FootstepEffectTagModifier’: Can’t find file.
[2023.11.11-18.16.52:235][ 0]LogLinker: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Characters/Heroes/Mannequin/Animations/AnimModifiers/FootstepEffectTagModifier’
[2023.11.11-18.16.52:235][ 0]LogUObjectGlobals: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: Failed to load ‘/Game/Effects/AnimationNotifies/AN_FootPlant_Left’: Can’t find file.
[2023.11.11-18.16.52:235][ 0]LogLinker: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Effects/AnimationNotifies/AN_FootPlant_Left’
[2023.11.11-18.16.52:235][ 0]LogUObjectGlobals: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: Failed to load ‘/Game/Effects/AnimationNotifies/AN_FootPlant_Right’: Can’t find file.
[2023.11.11-18.16.52:235][ 0]LogLinker: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: VerifyImport: Failed to load package for import object ‘Package /Game/Effects/AnimationNotifies/AN_FootPlant_Right’
[2023.11.11-18.16.52:236][ 0]LogLinker: Warning: [AssetLog] D:\Logiciel\EpicGames\Unreal\Project\MultiplayerGameSpell\Content\Characters\Heroes\Mannequin\Animations\Locomotion\Pistol\MF_Pistol_Jog_Bwd.uasset: VerifyImport: Failed to find script package for import object ‘Package /Script/LyraGame’
[2023.11.11-18.16.55:208][ 0]LogOutputDevice: Warning:

Script Stack (0 frames) :

[2023.11.11-18.17.06:611][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 11.391 s
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: === Handled ensure: ===
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error:
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: Ensure condition failed: !UberGraphFramePointerProperty == !UberGraphFunction [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp] [Line: 1667]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error:
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: Stack:
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff86c323a60 UnrealEditor-Engine.dll!UBlueprintGeneratedClass::CreatePersistentUberGraphFrame() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1667]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff886703eb3 UnrealEditor-CoreUObject.dll!UObject::PostInitProperties() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3549]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88670385e UnrealEditor-CoreUObject.dll!FObjectInitializer::PostConstructInit() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3919]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866cf9cd UnrealEditor-CoreUObject.dll!FObjectInitializer::~FObjectInitializer() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:3749]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88634d41c UnrealEditor-CoreUObject.dll!UClass::CreateDefaultObject() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:4391]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88636d163 UnrealEditor-CoreUObject.dll!UClass::InternalCreateDefaultObjectWrapper() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:4987]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a87f8 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5192]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a935b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3881]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d048e UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4059]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fd3f5 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1833]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88649b22e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner'::2’::<lambda_1>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3394]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650218b UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3529]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650228e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3558]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864aa38a UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5517]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622999f UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1661]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8862274e9 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1412]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622798a UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1538]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d6915 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4584]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a8dc5 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5345]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a935b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3881]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d048e UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4059]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fd3f5 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1833]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fb918 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:2014]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fbeb6 UnrealEditor-CoreUObject.dll!LoadPackage() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1987]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8867223ad UnrealEditor-CoreUObject.dll!StaticLoadObjectInternal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1324]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8867218e0 UnrealEditor-CoreUObject.dll!StaticLoadObject() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1377]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8865a1449 UnrealEditor-CoreUObject.dll!FObjectPropertyBase::FindImportedObject() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:556]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8865b5ce1 UnrealEditor-CoreUObject.dll!FObjectPropertyBase::ParseObjectPropertyValue() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:357]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8865b0563 UnrealEditor-CoreUObject.dll!FObjectPropertyBase::ImportText_Internal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyBaseObject.cpp:390]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88660d23d UnrealEditor-CoreUObject.dll!FObjectProperty::ImportText_Internal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyObject.cpp:181]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8865af3cf UnrealEditor-CoreUObject.dll!FClassProperty::ImportText_Internal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyClass.cpp:108]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff869566c83 UnrealEditor-UnrealEd.dll!FBlueprintEditorUtils::PropertyValueFromString_Direct() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\Kismet2\BlueprintEditorUtils.cpp:9045]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff869cff47e UnrealEditor-UnrealEd.dll!UUserDefinedStructEditorData::ReinitializeDefaultInstance() [D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UserDefinedStructEditorData.cpp:247]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff86dfb7f6e UnrealEditor-Engine.dll!UUserDefinedStruct::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UserDefinedStruct.cpp:133]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff86bd578db UnrealEditor-Engine.dll!UUserDefinedStruct::Serialize() [D:\build++UE5\Sync\Engine\Intermediate\Build\Win64\UnrealEditor\Inc\Engine\UHT\UserDefinedStruct.gen.cpp:240]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d6468 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4534]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff86dfa1f8e UnrealEditor-Engine.dll!UUserDefinedStruct::RecursivelyPreload() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\UserDefinedStruct.cpp:372]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff886615471 UnrealEditor-CoreUObject.dll!PreloadInnerStructMembers() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:30]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88662693a UnrealEditor-CoreUObject.dll!FStructProperty::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyStruct.cpp:247]
[2023.11.11-18.17.06:636][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88639e4c8 UnrealEditor-CoreUObject.dll!UStruct::SerializeProperties() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1783]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88638f2ec UnrealEditor-CoreUObject.dll!UStruct::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1888]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88638e03a UnrealEditor-CoreUObject.dll!UClass::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5076]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff86c376f07 UnrealEditor-Engine.dll!UBlueprintGeneratedClass::Serialize() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:2388]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d6468 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4534]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a8dc5 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5345]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a935b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3881]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d048e UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4059]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fd3f5 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1833]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88649b22e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner'::2’::<lambda_1>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3394]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650218b UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3529]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650228e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3558]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864aa38a UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5517]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622999f UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1661]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff886227634 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1487]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622708b UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveAllImports() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1803]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8861fbe34 UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1881]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d6920 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4584]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a8dc5 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5345]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a935b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3881]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d048e UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4059]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fd3f5 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1833]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88649b22e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner'::2’::<lambda_1>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3394]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650218b UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3529]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650228e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3558]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864aa38a UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5517]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622999f UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1661]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff886227634 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1487]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622708b UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveAllImports() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1803]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8861fbe34 UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1881]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d6920 UnrealEditor-CoreUObject.dll!FLinkerLoad::Preload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4584]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a8dc5 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5345]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864cf672 UnrealEditor-CoreUObject.dll!FLinkerLoad::IndexToObject() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5627]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a74a0 UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4897]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864a935b UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3881]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864d048e UnrealEditor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:4059]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8866fd3f5 UnrealEditor-CoreUObject.dll!LoadPackageInternal() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1833]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88649b22e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner'::2’::<lambda_1>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3394]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650218b UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3529]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88650228e UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3558]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864fffd0 UnrealEditor-CoreUObject.dll!FLinkerLoad::VerifyImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:3037]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8864aa38a UnrealEditor-CoreUObject.dll!FLinkerLoad::CreateImport() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:5517]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622999f UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDependencyPlaceholder() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1661]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8862274e9 UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1412]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff88622708b UnrealEditor-CoreUObject.dll!FLinkerLoad::ResolveAllImports() [D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Blueprint\BlueprintSupport.cpp:1803]
[2023.11.11-18.17.06:637][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff8861fbe34 UnrealEditor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [D:\build++UE5\Sync\Engine\So