I’m having these errors come up every time I try to extend PaperFlipbookActor. I’ve also tried extending Actor and including the PaperFlipbookComponent.h with the same errors. I tried opening the C++ example for the paper2d side scroller, in which the code extends PaperCharacter, and that compiles without any problems.
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I have added “Paper2D” module to my Build.cs file, and I’m still seeing the same error (cannot find PaperFlipbookActor.h). It spits this error out:
Error 1 error LNK2001: unresolved
external symbol "public: virtual bool
__cdecl APaperFlipbookActor::GetReferencedContentObjects(class
TArray FDefaultAllocator> &)const "
(?GetReferencedContentObjects@APaperFlipbookActor@@UEBA_NAEAV?$TArray@PEAVUObject@@VFDefaultAllocator@@@@@Z) E:\Unreal\IAT_Final\Intermediate\ProjectFiles\VerticalFlipbook.cpp.obj IAT_Final