When I try to
include “Components/InstancedSkinnedMeshComponent.h”
I get the following error when building:
InstancedSkinnedMeshComponent.h(296, 2): [C3837] attributes are not allowed in this context
I’m confused why the error would be in the instanced skinned mesh component, as it’s in the engine and working. Is there something else I need to do to get access to the skeletal mesh ISM?
It is an experimental feature for the new Nanite Foliage.