this is my first time posting and I am new to Unreal 4. So far having fun with the editor!
I’ve one of the most noob-ish of questions though but I just can’t seem to figure this out.
I’ve built a test scene following the quick start guide here:
My lighting looks nothing like in the guide, specifically, I just dont seem to get any GI bouncing around when building. (lighting is set to Production). You can see in the attached image how all my shadows are pure black.
My directional light seems to contribute to the lightmass, I’ve placed a LightMassImportanceVolume around my BSP boxes… what’s going on?
Again… sorry for the noobishness but I’m already at a loss…
Thanks for helping!