Hi, I’ve been trying to make a day cycle system for a personal project and I can’t seem to get the lighting quite right when it comes to the darkness. I made a short video here demonstrating the problem and some of the settings I think are relevant https://youtu.be/HEIjrFuPqa4. I would like for the walls to be visible in the same way the ground is visible. I have a directional light that acts as the sun, and then a much dimmer directional light that is always on to act like lighting at night. I also have the sky light in addition to those which normally would (to my understanding) apply a general level of lighting across the scene, but it doesn’t seem to work once the sun goes down. Either the SkyLight itself isn’t producing the effect I’d expect, or the exposure settings aren’t allowing for the effects to show up. I feel like I’ve tried everything with the exposure but maybe there’s something I’m missing there. Other than that I’m not really sure what else I can do, I appreciate any help anybody might be able to provide. Thank you
For anyone who happens to run into a similar issue, I found out that by using two Directional Lights at the same time, the daytime light seems to cast strange shadows on the environment as it is pointing upwards. So to get around this you can either disable the Directional Light used for daytime lighting whenever it is dark, or (what I did) scale the intensity down as it transitions to night time.
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By the way, have you tried using the LEVEL SEQUENCER to control the behavior of your directional lights? You can gradate their effects, as well as have them move through the sky throughout the day.