Hi all - I’m having trouble getting this image to map correctly to the surface I have created in SketchUp. In other engines, the image matches to the mapping from SketchUp, but I can’t seem to make that work either - like with a checker pattern or something. I’m beginning to wonder if perhaps the image file itself is flattened and not able to tile correctly.
Basically I want to create a 360 immersive block, with the image of the stadium mapped in a true 360 style panorama - so that the field is mapped to the floor, sky to the top, etc.
I’ve tried a few variations of planar mapping and align world position, but I can’t get it to tile how I want it. Could anyone provide some tips? Screenshot linked below.
Thanks,
T.
