Can't extend the Gameplay Debugger: documentation not up-to-date

Hi,
I’m using Unreal 5.5. I’m trying to extends the gameplay debugger following the documentation here: Using the Gameplay Debugger in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community

However, the #include required do NOT exist in the engine at all (GameplayDebuggingComponent.h for example).

Is there another up to date documentation? Am I missing something?

Thanks

That an interesting one. The only mention of GameplayDebuggingComponent over 5.3 engine code i found is Engine\Plugins\NetcodeUnitTest\NUTUnrealEngine\Source\NUTUnrealEngine\Classes\UnitTests\Obsolete\UTT61_DebugReplicateData.h, which is obviously obsolete.
So i guess it’s a doc for a feature that was scrapped, but the doc itself makes it to the present, and even got marked as “5.5”. Features are rarely got scrapped without providing any alternative, but unfortunately i’m not aware about its current name.

For those interested, I finally could use the Gameplay Debugger for my own debugs following this page: Extending Gameplay Debugger | Unreal Engine Community Wiki

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