Havent noticed this before because my dynamic light contact shadow value was set to off.
the cost for it is paid anyway regardless of what value goes in there
my grass now has shadows despite the grass settings having “cast dynamic shadows” set to off.
My frame rate is around 45 to 55fps at 4k in a rather dense foliage scene. Im thinking that if i manage to actually not have these meshes cadt shadows at all i may hit the extra 10 or so i keed (very wishful thinking becuase by grass isn’t that dense).
Does anyone else have this new “engine feature”?
what can I do to get grass not to cast a dynamic shadow?..