I can’t create a variable of type “Canvas” in blueprint. I have this function:
http://puu.sh/kxM82/3388aadf0e.png
It’s in the CanvasRenderTarget2D blueprint. Now I would like to assign the Canvas input to a variable to be able to use it in other functions without having wires going everywhere, but I can’t. I also can’t select “Canvas” as input variable in a function I create myself, but there I can use the workaround to drag and drop a canvas input pin on the function execution pin, so that’s not a problem.
So please just fix this so that it’s select-able in the variable drop down menu.