I recently installed the vs2017 community edition so i can use the “VR Expansion Plugin” but when I try to create a new blank C++ project it gives me this error
I can still create a C++ project in 4.19.2 but i need 4.20 for the plugin i want.
An error occurred while trying to
generate project files.Running E:/Program Files/Epic
Games/UE_4.20/Engine/Binaries/DotNET/UnrealBuildTool.exe
-projectfiles -project=“C:/Users/Ryebread-SSD/Desktop/Unreal Engine/MyProject/MyProject.uproject”
-game -rocket -progress Discovering modules, targets and source code for
project…
WARNING:
Exception while generating include
data for UE4Editor: Visual Studio 2017
requires the Universal CRT to be
installed. Binding IntelliSense
data… 0%@progress ‘Binding
IntelliSense data…’ 50%
WARNING:
Exception while generating include
data for MyProjectEditor: Visual
Studio 2017 requires the Universal CRT
to be installed. Binding IntelliSense
data… 50%@progress ‘Binding
IntelliSense data…’ 100% ERROR:
UnrealBuildTool Exception: Visual
Studio 2017 requires the Universal CRT
to be installed.
And if I try to add a new C++ file to my blueprint project it gives me a whole different error and when I try to reopen it it basically breaks my project.
EDIT: I ALREADY HAVE THE UNIVERSAL CRT INSTALLED BUT IT STILL GIVES ME THE ERROR